Whole-group · winner-take-hole

How to play Skins

Skins is the great equalizer. Every hole is worth a prize, but to win it you have to beat the entire group outright. Tie the hole and nobody wins; the skin carries to the next one, and the pot starts to build.

Players
3–6 ideal
Format
Whole-group
Scoring
Outright low, per hole
Also known as
Cats, scats, skins game
The basics

How a skins game works

One simple rule drives everything: you have to win the hole by yourself.

1

Every hole is a skin

All 18 holes are up for grabs. Decide what a skin is worth: a fixed dollar amount, or a pot everyone buys into that gets divided at the end.

2

Lowest score, alone, wins it

Post the lowest score on a hole and no one matches you, and the skin is yours. Skins is traditionally played net, with handicap strokes, so any handicap in the group can win a hole. The catch: beating one player isn't enough, you have to beat everybody.

3

Tie it, and it carries

If two or more players tie for low, the skin isn't won. It carries to the next hole. Now that hole is worth two skins. Ties stack, and the pot grows.

4

Total the skins and settle

Add up everyone's skins at the end. Per-skin games pay a flat rate; pot-split games divide the buy-in pot by the total skins won. Either way, the math is simple once you know the count.

House rules

The variations worth knowing

Skins is simple, until your group adds its own wrinkles. These are the common ones.

Payout

Per-skin value

Each skin is worth a set amount, say $5. Every other player pays the winner that amount for each skin won. Simple, predictable, scales with the day.

Payout

Pot-split buy-in

Everyone puts in a fixed buy-in. The total pot is split by the number of skins won, so a low-skin day makes each skin worth a fortune.

Tie-break

Gross birdie wins

Tied on net score? A player with a gross birdie beats one without. Rewards the real shot, not just the stroke.

Tie-break

Half-stroke

Handicap strokes count at half value to break more ties: fewer dead holes, more skins actually awarded.

House rule

Validation

Win a skin, then prove it: you must make a net par on the next hole or you forfeit the skin. Stops a lucky birdie-then-blow-up.

House rule

Carryover on / off

With carryover, tied holes roll forward and stack. Without it, a tied hole is simply dead and the skin is gone.

In the app

What it looks like in FLOG

FLOG tracks every skin, every carryover, and shows the pot math broken down so nobody has to argue it.

🎯 Skins · Pot-Split Final · 18 holes
Teddy K. 4 skins · holes 2, 7, 11, 16 +$50
Michael H. 3 skins · holes 4, 9, 14 +$25
Scott C. 1 skin · hole 13 −$25
Marc S. 0 skins −$50
Pot & math $200 pot ÷ 8 skins $25 / skin

Final skins board. 8 of the 18 holes were won outright, the other 10 tied. The $200 pot splits across the 8 skins won, $25 each.

Play smart

Strategy & etiquette

Skins rewards birdies, not steady pars

In a Nassau, a string of pars wins matches. In skins, pars get tied and carried. The player who makes three birdies and nine doubles can easily out-earn the player who shoots an even-par 72, because skins only pays the outright winner.

Questions

Skins FAQ

How does a skins game work?
Each hole is worth a skin. To win it you need the single lowest score on the hole, you have to beat everyone in the group, not just one opponent. If two or more players tie for low, nobody wins the skin.
What happens when a hole is tied?
The skin isn't awarded. With carryover turned on, it rolls forward to the next hole, which then becomes worth two skins. Ties keep stacking until someone wins a hole outright.
Per-skin or pot-split, which should we play?
Per-skin is steadier and easier to predict, since each skin is a flat dollar amount. Pot-split is more volatile and exciting: a day with few skins makes each one worth a lot. New groups often start with per-skin.
What is skin validation?
An optional house rule: after you win a skin, you must make a net par (or better) on the following hole to "validate" and keep it. Blow up the next hole and the skin is forfeited. It rewards consistency over a one-off lucky hole.
Do handicaps count in skins?
They can. Net skins allocate handicap strokes by hole, which keeps higher handicaps competitive. Gross skins use raw scores. Many groups play net, with a gross-birdie tiebreaker on top.

Let the pot do the bragging.

FLOG counts every skin, rolls every carryover, and splits the pot to the dollar, for your group and across every group at the course.

Try it free → Browse all games
Keep reading

Explore other games